In this video I show how to quickly and easily create a simple progress bar in Unity. By the end of the video you'll have an animated progress bar (with par. In this video I show how to quickly and easily create a simple progress bar in Unity. By the end of the video you'll have an animated progress bar (with par.
Objective
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You can create circular progress bar in unity for your video game. Here is a simple example of how to achieve circular progress bar in unity.In this example we simply use Below steps to create a circular Progress bar. You can make it look like as per following steps:
Step 1 Basic Setup
First, Create a Quad in Hierarchy.
In inspector of Quad, use Transparent/ CutOut/ VertexLit or Unlit/ TransparentCutOutshader that can switch between two textures in Material.
Add Appropriate texture (must be alpha cut out texture).
Now add below script to quad in hierarchy.
Step 2 Code Sample
Code for circular progress bar:
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Note
To use this ProgressBar, set the value of timetoComplete variable as a number of seconds (In the above example we assume that timetoComplete=3) that’s required to complete one entire cycle.
Step 3 Output
A Video of above code you can find here:
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In this tutorial I will be showing how to make a circular/radial progress bar in Unity 3D.
So let’s begin!
Steps
For this we will need a circular image with a transparent background. Vmware hyperthreading unmitigated usb. (You can download one from here)
- Import the image into your project and change its Texture Type to “Sprite (2D and UI)”
- Create new Canvas (GameObject -> UI -> Canvas)
- Right click on Canvas object -> UI -> Image
- Assign a circle sprite to Source Image and change its color to red
- Change the Image Type to “Filled” and Fill Method to “Radial 360” (This will show another variable called Fill Amount which controls how much of the image is visible along the circle)
- Duplicate the image, change its color to white and Image Type to “Simple”
- Move the duplicated Image inside the first Image
- Change the first image size (the one with Filled Image type) to something bigger (ex. width: 135 height: 135)
- Create new Text (Right Click on Canvas -> UI -> Text)
- Change its alignment to middle center
- Also change the text height to 60 to be able to fit the loading text
Lastly we will create a script that will transform the progress value to the Image
Unity 3d Progress Bar Download
- Create new script, call it “SC_CircularLoading” and paste the code below inside it:
SC_CircularLoading.cs
- Attach SC_CircularLoading script to any object and assign its variables (Loading Image should be the image with Radial Fill type and Loading Text should be a text that will show the progress value)
Unity3d Progress Bar App
- Finally press Play and move the Loading Progress slider. Observe the loading image gradually fill:
Unity 3d Create Progress Bar
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